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1. Make Legion a true sandbox - in General Discussions [original thread]
Dr Dammit wrote: So, I've been daydreaming about my "Ultimate Legion Sandbox" game play, so here's a couple of things: 1. No maps. Give us actual procedurally generated planets. They don't have to look like much, think planetary exploration in...
- by Joseph Tasun - at 2014.05.16 06:33:00
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2. Please read this, persons who are against CCP Z's idea. - in General Discussions [original thread]
Leeroy. Who gives a **** how much SP you have? First, I can't actually say anything about CCP Z's idea because nobody's actually shown it to me - Forgive my ignorance. Second, Celus Ivara is awesome. Third, I approve fundamentally on improvement,...
- by Joseph Tasun - at 2014.05.15 09:32:00
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3. [Feedback] Weapon 'feel' and immersion - in General Discussions [original thread]
I approve of this thread. Make it so.
- by Joseph Tasun - at 2014.05.15 09:19:00
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4. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
Velociraptor antirrhopus wrote: Well, in Star Wars Battlefront 2, you basically fought "one district for control of the whole planet," but there was also the spaceship battle in orbit of the planet. Seriously. Battlefront? That is totally wro...
- by Joseph Tasun - at 2014.05.15 09:04:00
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5. Wasn't there a screenshot of a heavy flamethrower? - in General Discussions [original thread]
....Flamer....Minmatar? Well damn, Minmy already have a Heavy Weapon. D:
- by Joseph Tasun - at 2014.05.15 08:40:00
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6. Legion and the Future of Logistics Vehicles - in General Discussions [original thread]
I think Logistics Vehicles were always superfluous. Everything should use the Base vehicles as frames and use fitting to define the purpose.
- by Joseph Tasun - at 2014.05.12 06:23:00
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7. [Ideas]ROLES IN LEGION - in General Discussions [original thread]
While the idea might sound nice, it doesn't sound like DUST. You'd need a game mechanic overhaul for any of it to make sense, and the current mechanics regarding dropsuits are -fine-. Unlike EVE, DUST is fluid. You MUST have the flexibility that ...
- by Joseph Tasun - at 2014.05.12 06:20:00
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8. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
You have to realise that unlike EVE, DUST/Legion does not have the capacity for open world gameplay. Because of this, reinforcement timers for any DCC whatsoever will not begin on damage. -Didn't actually read most of it. Just a quick reaction t...
- by Joseph Tasun - at 2014.05.12 06:17:00
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9. [Suggestion] Player Movement (Crouching, Vaulting, etc.) - in General Discussions [original thread]
Rolling is generally bad, and is even worse with the weight of dropsuits. It exists only for theatrics.
- by Joseph Tasun - at 2014.05.12 06:12:00
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10. make guns comfortable - magsec and the bolt pistols were a mistake. - in General Discussions [original thread]
The Bolt Pistol needs it's charge to differentiate it from other pistols. Otherwise it either becomes OP or just a different colour of the pistol. You use it, you live with it. If you can't live with it, live with something else. It only becomes ...
- by Joseph Tasun - at 2014.05.12 06:09:00
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11. Suggestion for the Caldari Sniper Rifle - in General Discussions [original thread]
Operative 1125 Lokaas wrote: The sniper rifle is referring to its role, not its tech. No reason all the racial rifles couldn't be called sniper rifles. Don't know why they really have to split them into separate weapon categories. Because Sni...
- by Joseph Tasun - at 2014.05.10 23:16:00
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12. [Important Question]Project Legion - in General Discussions [original thread]
Quote: I am betting that CCP will take a snapshot of everyone's DUST character and that will transfer over to Legion. After I bet a year of Legion, DUST 514 will be officially unsupported and the servers pulled. I expect the player count to dro...
- by Joseph Tasun - at 2014.05.10 23:04:00
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13. [Important Question]Project Legion - in General Discussions [original thread]
Is Project Legion a DUST 514 development line or a different game which will replace DUST? - Looking for Dev answers, not player answers. Looked through lots of those already and still can't tell Please post the answer somewhere noticeable, Devs....
- by Joseph Tasun - at 2014.05.10 09:12:00
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14. [Feedback] Legion HUD - in General Discussions [original thread]
Aiming Deadzone that continuously re-centres the reticule? See ArmA for an optional deadzone that doesn't recentre.
- by Joseph Tasun - at 2014.05.10 09:07:00
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15. [Suggestion] Use EVE's Character Creator - in General Discussions [original thread]
Vaux Karn wrote: I am all for this, but I would also like a way to open my helmet in combat for that epic moment after killing a guy where I stand over his body and open my helmet right before I send his clone to the nearest biomass facility. ...
- by Joseph Tasun - at 2014.05.10 09:02:00
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16. [Suggestion] Effective (and not totally useless against EVE) Industr... - in General Discussions [original thread]
Arbitrary Limits? - Not sure what you're talking about I'm not talking about limiting anything, I'm talking about restricting the economic power of EVE relative to DUST in order to avoid squishing the economic potential of DUST. Mostly through re...
- by Joseph Tasun - at 2014.05.10 08:58:00
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17. [Suggestion] Effective (and not totally useless against EVE) Industr... - in General Discussions [original thread]
(EVE?) -- While it would be interesting to see Capsuleer owned districts, Dusties have to be allowed their own districts for logic's sake. - They're the ones who conquer the places, therefore they could actually own everything by force if all dust...
- by Joseph Tasun - at 2014.05.10 06:47:00
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18. Correctly Named Weapons - in General Discussions [original thread]
Sniper Rifle - Rename to Bolt Rifle. Important for later Sniper Rifle racial parity! Also see Assault Rifle/Plasma Rifle. Combat Rifle....Auto Rifle, for Autocannon heritage.
- by Joseph Tasun - at 2014.05.10 06:42:00
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19. [Suggestion] Effective (and not totally useless against EVE) Industr... - in General Discussions [original thread]
1: Restrict DUST Industrial to District Infrastructure. No EVE Minerals/Materials. Ever. 2: Possibly allow EVE Manufacturing with DUST materials (Of both DUST and EVE items) 3: Allow DUST Resource movement via EVE via District>Planet>Cu...
- by Joseph Tasun - at 2014.05.10 06:32:00
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20. [FEEDBACK]CCP Do not repeat this mistake with vehicles again in Legi... - in General Discussions [original thread]
My opinion. With Larger maps, HAVs should actually be MORE powerful against infy. Infantry should not take on a tank directly. LAVs are fine as they are. HAVs should be given a dedicated AA turret option (Autocannon/Missile probably). All Vehicle...
- by Joseph Tasun - at 2014.05.10 06:10:00
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